Digital Capabilities Exploration Game
Scantlebury, Non, Combes, David, McKinstry, Sian and Virgo-Sheriff, Kim
(2019)
Digital Capabilities Exploration Game.
In: UNSPECIFIED.
Purpose of the board game: - Generate and capture rich discussions and achieve personal digital capabilities goal setting; - Problem solving; - Benefit from experience, creative thinking and collective wisdom of the players; - Discover resources - Share ideas and best practice across departments and teams. Aligned to specific elements of the JISC Digital Capabilities Framework. https://digitalcapability.jisc.ac.uk/what-is-digital-capability/ Adapted from The Game of Open Access created by Katie McGuinn and Mike Spikin (2017) from the University of Huddersfield.
Item Type | Conference or Workshop Item (UNSPECIFIED) |
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Date Deposited | 26 Jul 2024 13:36 |
Last Modified | 26 Jul 2024 13:36 |
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